![]() ![]() Against poison or disease, they possess a 50% immunity. It is also possible to boost other magics with alchemy. Their close connection with nature has allowed them to construct their cities on top of giant walking trees that permeate Valenwood.īosmer also has a +5 in Alchemy, like Khajiit. Wood Elves have rejected civilization’s trappings for centuries, preferring to live among nature and animals instead. Wood Elf Image Source from the woods of Valenwood constitute the Wood Elves race. The race is the perfect candidate to slink around Tamriel’s dark alleyways. ![]() This spell sets features Flames and Healing as starting spells, along with a Racial Power that provides night vision for 60 seconds. However, neither of these are useful in a mage playthrough. ![]() You can also see more clearly for 60 seconds when in darkness with Night Eye. There is a 12 point increase in damage for Khaajiit claws. Various poisons can also be crafted with it. In addition to bolstering defensive magics like conjuration, alchemy can also boost offensive spells. For a short while, there is illusion and restoration. The bonus is useful for enhancing other magical skills. The thief/assassin combination of Sneak, Lockpicking, and Alchemy is perfect for this race. Khajiit Image Source looking to build offensive Thief characters will find this race of cat-like creatures useful. ![]()
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